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"Pale Blue Dot, 2247" communications· digital engagement · media

Can we turn a passing encounter with art into something people take with them?

THE QUESTION


Can we turn a passing encounter with art into something people take with them?

Pale Blue Dot 2247 imagines Incheon International Airport Terminal 2 as a “Cosmic Transit Hub,” where passengers encounter a journey from Earth towards an imagined age of cosmic migration in 2247.

I led communications for the exhibition and developed digital experiences that gave passengers another way to enter — and take something from — the story.




THE CONTEXT

An airport is not a museum.

Most passengers at Incheon Airport did not come to see an exhibition. They were checking departure times, carrying luggage, listening for announcements and moving towards their gates. The exhibition therefore had to meet people inside a journey that was already happening.


That made communications part of a broader question: how could we make a complex artistic idea understandable and engaging without flattening it?


The exhibition itself provided the starting point. Four Korean artists and seven works spanning video, AI-based media art, installation and kinetic sculpture were placed along the actual departure route through Terminal 2. Passengers prepare to leave, look back at Earth, consider what humanity should carry into a new world, and finally encounter questions about relationships and community.


WHAT I DID

I developed the exhibition’s communications across media relations, editorial content and digital audience engagement.


For media and external audiences, I translated a concept-heavy contemporary art exhibition into a more accessible narrative: departure → looking back at Earth → deciding what to carry → learning to live together again.


I developed English-language press and editorial materials for international outreach, alongside Korean media relations and broader exhibition communications. The content architecture unpacked the exhibition through questions including Why 2247?, Why Incheon International Airport?, its curatorial approach and the journey through individual works.  

But publicity could only explain the story. I also wanted people already encountering the exhibition at the airport to have a way to respond to it.

WHAT I BUILT

Two digital extensions of the exhibition

I designed two lightweight web experiences that extended the exhibition onto visitors’ phones.


  • 01 — Audience Survey

I developed a mobile survey to understand who was encountering the exhibition and how they responded to it, adding an audience-learning layer to a public-art environment where visitors are otherwise largely anonymous.

View the Audience Survey


  • 02 — Digital Engagement Experience

I designed and built a mobile experience that invited visitors to move from viewing the exhibition to imagining themselves inside its future.

Visitors could interact with visual elements from the exhibition, create a personalised Space Migration Pass, and leave with a digital artefact from their imagined journey into 2247.

I developed the concept, user journey and content, and used AI-assisted development to turn the idea into a working web experience.

Experience the Engagement App


The digital takeaway also extended one of the exhibition’s central questions: if humanity eventually leaves Earth, what should we carry with us? Near Gate 232, the exhibition itself shifts the question away from technology and physical possessions towards the human capacities needed to live together in an unfamiliar world.

WHAT HAPPENED

The result was a communications ecosystem rather than a standalone publicity campaign.

Media and editorial content made the exhibition legible to audiences beyond the airport. On site, the survey created a way to listen back to an otherwise transient audience, while the engagement experience gave passengers another way to participate in the exhibition and take part of it with them.

For me, the project became an experiment in extending communications beyond explaining an idea — towards building an experience around it.


PROJECT AT A GLANCE

MEDIA

Korean & international PR

2

Digital experiences built

KR / EN

Bilingual communications


MY TAKEAWAY


Communications cannot make people stop. But it can give them a reason to.

At an airport, attention is scarce and nobody owes an exhibition their time. This project made me think harder about communications not simply as something that explains an experience, but as something that can become part of the experience itself.


Project Gallery

Jisook Jennis Bae

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